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Friday, December 18, 2009

Ragnarok Online

Ragnarok Online often referred to as RO, is a massively multiplayer online role-playing game or MMORPG created by GRAVITY Co., Ltd. based on the manhwa Ragnarok by Lee Myung-jin. It was first released in South Korea on 31 August 2001 for Microsoft Windows and has since been released in many other locales around the world. Much of the game's mythos is based on Norse mythology, but its style and settings have been influenced by a wide variety of international cultures. The game has spawned an animated series, Ragnarok the Animation, and a sequel game, Ragnarok Online 2: The Gate of the World, is in development. Player characters interact in a 3D environment but are represented by 2D character sprites for front, back, side and diagonal facings.


Ragnarok Online is divided into a series of maps, each of which has its own terrain and native monsters, though many monsters are present in multiple regions. Transportation between maps requires loading the new map and monsters cannot travel from one map to another.

There are three major nations in Ragnarok Online, the first of which and where all players start is Rune Midgard. The Schwaltzvalt Republic, an industrialized neighbor to the North, was added in Episode 10 and Arunafeltz, a religious nation modeled after a combination of Israel and Turkey is the subject of Episode 11.

A series of other, minor nations also exists, generally modeled after an ancient society in the real world, examples such as Amatsu, which is modeled after ancient Japan, and Louyang, which is modeled after ancient China.

Areas from Norse mythology are also included, such as Niflheim, the land of the dead, and Valhalla, where players can become Transcendent Classes. New map content is constantly being added to game in the form of Episode updates.


Gameplay:
Ragnarok Online is a massively multiplayer online role-playing game, where players can create several characters per account, but can only control one character at a time. Basic gameplay involves killing monsters wandering around the game world in order to gain experience and level up. This is referred to PvE combat. Players can accept optional quests from non-player characters for special rewards and to flesh out the game's fantasy world. An extended series of quests have to be completed for most job advancements. There is no main narrative, and players are free to explore the game world in a non-linear manner.

Tuesday, December 8, 2009

Half-Life Counter-Strike



Counter-Strike is a first-person shooter in which players join either the terrorist or counter-terrorist team (or become a spectator). Each team attempts to complete their mission objective and/or eliminate the opposing team. Each round starts with the two teams spawning simultaneously, usually at opposite ends of the map from each other. A player can choose to play as one of eight different default character models (four for each side, although Counter-Strike: Condition Zero added two extra models, bringing the total to ten). Players are generally given a few seconds before the round begins (known as "freeze time") to prepare and buy equipment, during which they cannot attack or walk/move (a player can still take damage, having the player drop from a certain height during freeze time was the only way somebody could control the players starting "HP"). They can return to the buy area within a set amount of time to buy more equipment (some custom maps included neutral "buy zones" that could be used by both teams). Once the round has ended, surviving players retain their equipment for use in the next round; players who were killed begin the next round with the basic default starting equipment.

Standard monetary bonuses are awarded for winning a round, losing a round, killing an enemy, being the first to instruct a hostage to follow, rescuing a hostage or planting the bomb.

The scoreboard displays team scores in addition to statistics for each player: name, kills, deaths, and ping (in milliseconds). The scoreboard also indicates whether a player is dead, carrying the bomb (on bomb maps), or is the VIP (on assassination maps), although information on players on the opposing team is hidden from a player until his/her death, as this information can be important.

Killed players become "spectators" for the duration of the round; they cannot change their names until they spawn (come alive) again, text chat cannot be sent to or received from live players; and voice chat can only be received from live players and not sent to them (unless the cvar sv_alltalk is set to 1). Spectators are generally able to watch the rest of the round from multiple selectable views, although some servers disable some of these views to prevent dead players from relaying information about living players to their teammates through alternative media (most notably voice in the case of Internet cafes and Voice over IP programs such as TeamSpeak or Ventrilo). This form of cheating is known as "ghosting".

Saturday, November 28, 2009

Defense of the Ancients (DOTA)



DOTA is a custom scenario for the real-time strategy video game Warcraft III: Reign of Chaos and its expansion, Warcraft III: The Frozen Throne, based on the "Aeon of Strife" map for StarCraft. The objective of the scenario is for each team to destroy the opponents' Ancients, heavily guarded structures at opposing corners of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters called "creeps". As in role-playing games, players level up their hero and use gold to buy equipment during the mission.[2]

The scenario was developed with the "World Editor" of Warcraft III: Reign of Chaos, and was updated upon the release of the expansion, The Frozen Throne. There have been many variations of the original concept; the most popular is DotA Allstars, which has been maintained by several authors during development. The current developer is known by his pseudonym as "IceFrog", and has been developing the game since 2005.

Since its release, Allstars has become a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber Games, as well as the Cyberathlete Amateur and CyberEvolution leagues; Gamasutra declared that DotA was perhaps the most popular "free, non-supported game mod in the world"

Saturday, August 9, 2008

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Tuesday, June 10, 2008

SVCC The Home of Champions

Jinky's Friends from Germany (smile)


PSU Boys in the house Yo! (Triple Kill na ba?)

SVCC Most Wanted (Smile) The way SVCC Family Circle enjoy the Game!

Saturday, April 5, 2008

eToro Review

The Forex trading industry

With a daily turnover of over $3.2 trillion, as estimated by The Bank of International Settlement, the Forex market has quickly become the world’s biggest and most liquid financial market. Nevertheless, it is a market that has up until now allowed very narrow access to private traders, since it customarily uses terminology and procedures that can take years to grasp.


About eToro

eToro has developed a cutting edge Forex trading software, catering to novice and veteran traders alike by way of a user friendly trading interface, and various additional features that render the vast world of Forex trading accessible to new traders. eToro’s easy to use platform makes foreign exchange trading almost entirely intuitive, through its extensive use of trade visualization. eToro’s platform is also designed to make Forex trading a community oriented experience, with such features as private and public chats, forums and championships.

eToro’s provision of an opportunity to acquire trading experience by trading for virtual money, makes this platform hugely attractive to beginner traders, since it enables them to get their chops without risking any of their money. This way, novices can get a fundamental understanding of the world of Forex, before they dive in. Furthermore, eToro makes the learning experience a smooth and painless one, by replacing the complex charts and lingo that the Forex market is famous for, with step by step instructions, tutorials, professional support and creative graphic representations of trading activity.

eToro’s forward thinking approach combines all the advantages of the Forex market, namely its scale, its liquidity and its extent of opportunity, with all the advantages of online technology, in order to create a user friendly access to an enormous and complex industry.

Overall, eToro has produced the ultimate trading environment, where one can learn, develop, communicate, and grow according to one’s individual needs.

Saturday, March 8, 2008

SVCC Hottest Game Today

Perfect World...!

Perfect World is a MMORPG developed by Beijing Perfect World Co.,Ltd. and published by Cubinet Interactive Sdn. Bhd. Perfect World is set in the world of Pangu where three major tribes, Humans, Winged Elves and Werebeasts coexist. It is a world of magic and high fantasy featuring the Chinese creation myth as its backdrop and leveraging on a rich and diverse oriental setting.

Monday, March 3, 2008

Gomez Peer Proof

As promised my friends, Gomez peer sends me $25.13 through PayPal on March 3, 2008. As you remembered, I told you before that I can receive my payment on February 29, 2008, I'm kinda worried because it took 4 days for Gomez Peer to transfer my money to PayPal.

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